About This File
Activating this trainer
If not state otherwise below, press F1 at main menu.
Listen for 'Trainer Activated'.
Press desired hotkey. All hotkeys can be changed on the trainer.
Promo Options
NumPad5: Unlimited BP
NumPad9: Enemies Don't Engage When Touched
Separator: Toss Item In Inventory Gives More
Decimal: Game Speed
Resources: Wind
Resources: Space
Trainer Options
# Player Team Combat
- NumPad1: Super Team
- NumPad2: Unlimited HP
- NumPad3: Unlimited EP
- NumPad4: Unlimited CP
- NumPad5: Unlimited BP
- NumPad6: Unlimited Assault Attack Charge
# Enemies Combat
- NumPad7: Weak Enemies
# Player Exploration
- NumPad8: Enemies Ignore On Main Map
- NumPad9: Enemies Don't Engage When Touched
# Inventory
- Multiply: Unlimited Item Use In Combat
- Add: Open Item List In Combat Item Multiplier
- Subtract: Toss Item In Inventory Gives More
# Progression
- Decimal: XP Multiplier
# Gameplay
- Divide: Game Speed
Editor Options
# Currency
- Mira
- Mass
# Resources
- Earth
- Water
- Fire
- Wind
- Time
- Space
- Mirage
What's New in Version V1.2 plus 24 See changelog
Released
Activating this trainer
If not state otherwise below, press F1 at main menu.
Listen for 'Trainer Activated'.
Press desired hotkey. All hotkeys can be changed on the trainer.
Promo Options
NumPad5: Unlimited BP
NumPad9: Enemies Don't Engage When Touched
Separator: Toss Item In Inventory Gives More
Decimal: Game Speed
Resources: Wind
Resources: Space
Trainer Options
# Player Team Combat
- NumPad1: Super Team
- NumPad2: Unlimited HP
- NumPad3: Unlimited EP
- NumPad4: Unlimited CP
- NumPad5: Unlimited BP
- NumPad6: Unlimited Assault Attack Charge
# Enemies Combat
- NumPad7: Weak Enemies
# Player Exploration
- NumPad8: Enemies Ignore On Main Map
- NumPad9: Enemies Don't Engage When Touched
# Inventory
- Multiply: Unlimited Item Use In Combat
- Add: Open Item List In Combat Item Multiplier
- Subtract: Toss Item In Inventory Gives More
# Progression
- Decimal: XP Multiplier
# Gameplay
- Divide: Game Speed
Editor Options
# Currency
- Mira
- Mass
# Resources
- Earth
- Water
- Fire
- Wind
- Time
- Space
- Mirage
# Stats
- Bonding Points